LIFEOS // UPDATE LOGS

Update Logs

What's changing in LifePaths, update after update.

UPDATE

update 2.3

Added

  • New: Projet.exe, in the Act tab, to make one of your dreams a priority or start your own life project.
  • New: a life project moves forward through your actions, meets setbacks, and your close ones can commit to it.
  • New: what your projects bring to life (a radio station, an association, an invention…) now exists in your life, along with the people who get involved.
  • New: the world reacts to what you create — support, competitors, offers that come with strings attached.
  • New: an unfinished project can be passed on to your heir, along with what it has already brought to life.
  • New: a completed project counts in the end-of-life review.
  • New: after childhood, you pick your life dreams from a set of suggestions, or write your own.
  • New: events now also cover politics and your life dreams.
  • Changed: everyday life comes up more often in events than major upheavals.
  • Changed: childhood memories vary more from one scene to the next.
  • Changed: the next turn no longer waits for your character's memory to update.
  • Changed: the playable demo on the website is replaced by a new life, "Open Hands".

Fixed

  • Fixed: HERMES contacts no longer contradict what they said a few messages earlier.
  • Fixed: a contact no longer answers a sincere or serious message with a joke.
  • Fixed: a HERMES conversation can now be scrolled back with the mouse wheel or by touch.
  • Fixed: in English, some events of the year and the name of the Civic Index still appeared in French.
UPDATE

update 2.2

Added

  • New: the trial now plays out over several rounds, with a lawyer and a verdict appeal system.
  • New: prison is truly lived until release or death.
  • New: parole or paying off your sentence, judged on your behavior in detention.
  • New: an escape attempt can end a sentence, at the cost of a persistent “on the run” status.
  • New: a new animation for illegal actions.
  • New: broader fields of study, jobs and assets.
  • New: four hidden unlocks in rare, extraordinary circumstances.
  • New: Relocate.exe, to go live in another country, through official channels or not.
  • New: standing with guards and inmates, gangs and prison work.
  • Changed: your starting circle is now seeded from the very start of the game.
  • Changed: a new personality dimension added to contacts.
  • Changed: HERMES Messenger becomes unavailable while in detention.
  • Changed: HERMES message frequency is now computed per contact.
  • Changed: the Status tab shows your city and the megacorp that governs it.
  • Changed: contacts' spontaneous messages vary more.
  • Changed: English translation extended to jobs and loan refusals.
  • Content: the world's lore keeps growing.

Fixed

  • Fixed: a violent illegal action could no longer kill by surprise, without an actual harm being described.
  • Fixed: an anti-AI filter now applies to contact messages and event generation.
  • Fixed: a childhood dream no longer forces itself into a concrete object on the very first turn.
  • Fixed: financial-hardship scenes now stay consistent with your actual balance and income.
  • Fixed: childhood no longer gets stuck on “Unreadable AI response”.
  • Fixed: HERMES conversations keep track of previous messages.
  • Fixed: the charge now matches the act actually committed.
  • Fixed: reoffending is no longer judged out of character for someone already convicted.
UPDATE

update 2.1

Added

  • New: a marker points out the first decision to make, at the start of a game.
  • New: tooltips explain credits and the Civic Index.
  • New: your credit balance is shown at the end of the free trial.
  • New: a “Continue” button if you already have credits when the trial ends.
  • New: unread badge, and occasional unprompted messages, in HERMES Messenger.
  • New: characters from other games are now flagged, with a clickable underlined name.
  • Changed: Terms of Service and Terms of Sale updated (Google Ads).
  • New: a guided tour introduces the desktop's apps on first login.
  • New: trailer on the homepage.

Fixed

  • Fixed: insufficient dark-mode contrast on some screens.
  • Fixed: character traits and family relationships stayed in French in an English game.
  • Fixed: the “guided tutorial” setting wouldn't uncheck itself properly.
  • Fixed: the end-of-life card could show one from a different life.
  • Fixed: the Stories page could show the wrong language.
  • Fixed: the Stories page's back button always went to the homepage, even from the desktop.
  • Fixed: the desktop guided tour can now be closed with a ✕, and replayed from Settings.
MAJOR UPDATE

update 2.0

Added

  • Added: childhood is now played out in 4 memories, replacing the old personality questionnaire.
  • Added: HERMES Messenger.exe, a messenger with the people in your circle, accessible from within the game.
  • Added: text formatting (bold, italics, color) and the Pulse (to restart a stalled conversation) in HERMES Messenger.
  • Added: guided tutorial on first launch.
  • Added: the Civic Index now shows as a permanent gauge.
  • Added: your bond with a contact now shifts with every message you exchange, depending on whether it did them good or hurt them.
  • Added: a bond left without contact naturally drifts back to neutral, year after year.
  • Changed: choices made during childhood now affect starting stats in adulthood.

Fixed

  • Fixed: the tutorial bubble would drift away during smooth scrolling, on mobile.
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