Update Logs
What's changing in LifePaths, update after update.
UPDATE
October 13, 2026
update 2.3
Added
- New: Projet.exe, in the Act tab, to make one of your dreams a priority or start your own life project.
- New: a life project moves forward through your actions, meets setbacks, and your close ones can commit to it.
- New: what your projects bring to life (a radio station, an association, an invention…) now exists in your life, along with the people who get involved.
- New: the world reacts to what you create — support, competitors, offers that come with strings attached.
- New: an unfinished project can be passed on to your heir, along with what it has already brought to life.
- New: a completed project counts in the end-of-life review.
- New: after childhood, you pick your life dreams from a set of suggestions, or write your own.
- New: events now also cover politics and your life dreams.
- Changed: everyday life comes up more often in events than major upheavals.
- Changed: childhood memories vary more from one scene to the next.
- Changed: the next turn no longer waits for your character's memory to update.
- Changed: the playable demo on the website is replaced by a new life, "Open Hands".
Fixed
- Fixed: HERMES contacts no longer contradict what they said a few messages earlier.
- Fixed: a contact no longer answers a sincere or serious message with a joke.
- Fixed: a HERMES conversation can now be scrolled back with the mouse wheel or by touch.
- Fixed: in English, some events of the year and the name of the Civic Index still appeared in French.
UPDATE
September 28, 2026
update 2.2
Added
- New: the trial now plays out over several rounds, with a lawyer and a verdict appeal system.
- New: prison is truly lived until release or death.
- New: parole or paying off your sentence, judged on your behavior in detention.
- New: an escape attempt can end a sentence, at the cost of a persistent “on the run” status.
- New: a new animation for illegal actions.
- New: broader fields of study, jobs and assets.
- New: four hidden unlocks in rare, extraordinary circumstances.
- New: Relocate.exe, to go live in another country, through official channels or not.
- New: standing with guards and inmates, gangs and prison work.
- Changed: your starting circle is now seeded from the very start of the game.
- Changed: a new personality dimension added to contacts.
- Changed: HERMES Messenger becomes unavailable while in detention.
- Changed: HERMES message frequency is now computed per contact.
- Changed: the Status tab shows your city and the megacorp that governs it.
- Changed: contacts' spontaneous messages vary more.
- Changed: English translation extended to jobs and loan refusals.
- Content: the world's lore keeps growing.
Fixed
- Fixed: a violent illegal action could no longer kill by surprise, without an actual harm being described.
- Fixed: an anti-AI filter now applies to contact messages and event generation.
- Fixed: a childhood dream no longer forces itself into a concrete object on the very first turn.
- Fixed: financial-hardship scenes now stay consistent with your actual balance and income.
- Fixed: childhood no longer gets stuck on “Unreadable AI response”.
- Fixed: HERMES conversations keep track of previous messages.
- Fixed: the charge now matches the act actually committed.
- Fixed: reoffending is no longer judged out of character for someone already convicted.
UPDATE
September 14, 2026
update 2.1
Added
- New: a marker points out the first decision to make, at the start of a game.
- New: tooltips explain credits and the Civic Index.
- New: your credit balance is shown at the end of the free trial.
- New: a “Continue” button if you already have credits when the trial ends.
- New: unread badge, and occasional unprompted messages, in HERMES Messenger.
- New: characters from other games are now flagged, with a clickable underlined name.
- Changed: Terms of Service and Terms of Sale updated (Google Ads).
- New: a guided tour introduces the desktop's apps on first login.
- New: trailer on the homepage.
Fixed
- Fixed: insufficient dark-mode contrast on some screens.
- Fixed: character traits and family relationships stayed in French in an English game.
- Fixed: the “guided tutorial” setting wouldn't uncheck itself properly.
- Fixed: the end-of-life card could show one from a different life.
- Fixed: the Stories page could show the wrong language.
- Fixed: the Stories page's back button always went to the homepage, even from the desktop.
- Fixed: the desktop guided tour can now be closed with a ✕, and replayed from Settings.
MAJOR UPDATE
September 6, 2026
update 2.0
Added
- Added: childhood is now played out in 4 memories, replacing the old personality questionnaire.
- Added: HERMES Messenger.exe, a messenger with the people in your circle, accessible from within the game.
- Added: text formatting (bold, italics, color) and the Pulse (to restart a stalled conversation) in HERMES Messenger.
- Added: guided tutorial on first launch.
- Added: the Civic Index now shows as a permanent gauge.
- Added: your bond with a contact now shifts with every message you exchange, depending on whether it did them good or hurt them.
- Added: a bond left without contact naturally drifts back to neutral, year after year.
- Changed: choices made during childhood now affect starting stats in adulthood.
Fixed
- Fixed: the tutorial bubble would drift away during smooth scrolling, on mobile.
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